U10- Week 4

PCB Colors

COACHING POINTS

  1. COMMUNICATE - The pressure player can get in the habit of saying they’re pressuring and the cover can even say ‘cover left/right’ dependent on which side they’re on

  2. AWARENESS - The players need to all know where they are in the PCB and be able to move if it changes

  3. GET COMPACT - imagine the line is an invisible wall - could a dribble or pass get through easily?

  • ✅4 color cones/objects, an equal distance apart

    ✅2 teams of 4 opposite

    ✅No ball is needed

    ✅If there are more than 8 then teams can switch between each repetition or for level 3, after 1 minute

  • While the concept of PCB is going to be difficult to get at first and this fun game can give initial help in visualizing PCB - don’t worry too much if they’re not quite getting it right every time, keep it light and encourage!

    🏆 Level 1

    ✅Getting to know pressure cover and balance (PCB) - the coach goes through the shape of PCB and the concept that they work as a unit to make sure the attacking team cannot get through

    ✅Coach calls out a color and both teams move to that color in PCB

    ✅Coach checks for understanding and the shape of the team and gives feedback

    🏆Level 2

    ✅Coach calls out a color and the fastest to the color and best shape wins a point

    🏆Level 3

    ✅The coach calls out colors in quick succession to see if the players can adjust and gain a greater of moving as a defensive unit

  • ✅Call out the colors quicker

    ✅Make a points system

    1. 1st to the cone -1 point

    2. Best shape - 1 point

    3. Wrong shape - -1 point

  • The concept of Pressure, Cover & Balance (PCB) is to ensure the attacking team finds it difficult to break through the defensive line in a game of soccer.

    The nearest defender - pressures the ball

    The second player(s) cover. The cover is needed in case the initial pressure is beaten with a dribble or pass and the cover can tackle, apply pressure or intercept a pass.

    Other players offer balance - in case the ball moves over to their area and they are ready to apply pressure.

    PCB needs organization and compactness.

PCB GAme

COACHING POINTS

  1. COMMUNICATE - The pressure player can get in the habit of saying they’re pressuring and the cover can even say ‘cover left/right’ dependent on which side they’re on

  2. AWARENESS - The players need to all know where they are in the PCB and be able to move if it changes

  3. GET COMPACT - imagine the line is an invisible wall - could a dribble or pass get through easily?

  • ✅15 x 25 yd area (end zones 5 yds, center 10 yds)

    ✅1 x ⚽ in play

    ✅Pinnies for the defensive team

    ✅cones or flat markers to mark field

  • ✅Two teams in opposite zones attempt to pass the ball to each other, without the middle, defending team intercepting.

    ✅The two attacking teams pass the ball along a line to find space to disorganize and unbalance the defensive unit before passing to the opposite team

    🏆Defenders win the ball - 1 point

    🏆Attackers get a pass through - 1 point

    🏆Misplaced pass - 1 point to defender

    If you have more players?

    Have a team rest and rotate them every minute

    Create larger teams

    Uneven - one team can have an extra player or the player is neutral and can be on whichever team is attacking or defending

  • ✅Create larger teams

    ✅Add more defenders to make defending easier

    ✅Add mini goals behind attacking teams for defending team to pass into when they intercept

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Defending the goal

COACHING POINTS

Attacking: Look to get the ball forward when you can, get open for a pass & get wide and make space!

Defending: Get compact, pressure the ball, and work together!

Both: Be brave, encourage teammates and do your best!

  • ✅7v7 half-field

    ✅1 x ⚽

    ✅1 7v7 goal, 2 mini-goals 🥅 (2 cones work too, if no goal)

    ✅Attacking team - 2 defenders, 3 midfield, 1 striker

    ✅Defenders - 1 GK, 2 defenders, 3 midfield, 1 striker

    ✅Ball restarts with goal kick when the ball goes out of play.

  • Defending the goal exercise is used to develop the defensive unit in a game situation with all the rules of soccer.

    The game is played on a half-field as this is the area being developed. Two mini-goals represent a good area for the team to aim at, to get forward through wide areas.

    Make sure there are LOTS of reps. Each rep starts at half-way with the attacking team going to goal

    ✅Attackers should be brave and try and score

    Defenders need to start using the defensive principles

    1. Compact - make it really hard to get through the defense by getting compact

    2. Organized - communicate and be aware of your position and the opposition

    3. Pressure - pressure the ball!

    💡TIP: Lots of reps and don’t be too strict on positioning and let the players learn and explore the game by trial and error.

    💡TIP: Switch positions after a few reps to give players experience in other areas.

    💡TIP: You can explain that the team with the ball is always the attacking team, no matter, if the GK has the ball or the attacking team are in front of their own goal. Alternatively, without the ball, the opposition striker is a defender!

  • ✅Less attackers make it easier for defenders

  • The more experience players get in real game situations, the more they will understand the game and how they can find success. Also, how all of the different skills they’ve learned will fit into the game.

    The goal is to allow players to experience, have fun and build confidence in this game-like situation with lots of reps to allow for development.

GAME TIME!

What you need:

✅ 1 x⚽

✅ 2 teams (different colors)

✅ 2 goals

All the rules of the game - throwins, goal-kicks, corners, kickoffs and fouls. So they can practice for the weekend!

TIME TO PLAY! ⚽ Allow the players to have fun, be competitive, and express themselves. At this age, don’t impose too much structure. Don’t force passing or stop the play. Encourage and give positive comments on the goal of the session (dribbling) and coach sporadically as the game goes on.